When people bring this up, I say no straight away because of all the builds on the server. I wouldn't want to take anything away from people who have worked hard, even if one person said no to a reset then I couldn't do it. I mostly think of everything that froth has built, Dom's new mansion and Tokes' wizard tower; these are just the things I've seen recently.
A full reset would mean...
- A completely new world generated in 1.12;
- All ranks reset, even donations. Donators may receive a small compensation such as keys.
- All skills reset (time played would remain)
- All items, rp, keys etc. removed.
The world generation wouldn't be too different. The world started in 1.7 and isn't missing anything, there is even a mansion near the border. We would get more mansions and strongholds and igloos, but it still wouldn't take long for them to be plundered.
With a full reset, I would have a chance to implement some ideas that I've had.
A complete overhaul of trading cards; all new images and new method of obtaining and collecting. Stick to the original 2 classes (normal and holo), and each series release of ~100 cards would have it's own pack so if you want new cards you won't be getting old ones.
It would be an opportunity to set up an economy. I would make all items buyable/sellable using a virtual shop, similar to the rewards shop.
The idea of a subscription based donation system was briefly mentioned. Donation ranks would be cheaper but only last for a month. You could purchase multiple months at once so you don't have to worry about a lapse. People who have donated may receive something small like th keys.
Other reset options:
- Reset the world and nothing else. This is my least liked idea, it's just removing all the builds and that's what holds me back from a full reset.
- Reset everything except for donations (it's fair for those who paid, but doesn't leave much room for change to donations)
- Reset everything except for the world. All items would be removed from chests but the buildings would remain.
I would prefer a full reset or nothing at all.
I can't decide if I want a reset or not. It would be a great opportunity to start a fresh adventure and all of the ideas above sound great, but the current world has a lot of history from the past 3 and a half years. I love my maze, and it's an activity for people to enjoy, I'd miss it and probably wouldn't be bothered to make a new one. Emerald City, Colosseum, Frothlands, The Cube, the Courthouse, the fishing dome, all of these would be gone. But new areas will be made and they will become a new part of Acid Mines history. Art from the creative world could probably be transferred, it is a small world.
With a reset, I would prefer not to copy anything over. However, if you do like the idea of a reset but can't stand the thought of losing something specific, let me know and we can discuss the options. Froth's city that is currently being built is pretty big to copy, but I would attempt it if that was the only thing stopping us.
I would like to hear everybody's opinion on this. Let me know what you think of all of the ideas above. Everybody will need to agree; I'm not going to do anything that will make someone want to quit because they lost their hard work.