Acid Mines

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Acid Mines Minecraft Server - mc.acidmines.com

Donation Packages

Changelog

20/07/19

* Updated to 1.14.4


07/07/19

* Updated to 1.14.3


15/05/19

* Updated to 1.14.1


06/02/19

* Added Brewing

* Sort player shops


20/01/19

* Added Elevators

* Updated lvl 100 tool perks

* Grid closed


07/01/19

* Added The Grid


05/01/19

* Added player shops

* Updated WE


22/12/18

* Added Card Storage


28/11/18

* Added coin shop


23/10/18

* Updated to 1.13.2

* Added Acid Cards

* Fixed Agility blocks


22/09/18

* Updated to 1.13.1


25/08/18

* Fixed Glow colours


24/08/18

* SkyBlock is back

* DynMap is back

* Coloured name tags are back

* Async SQLite stuff

* Select n fill for parties


29/07/18

* Added ShopOnline

* G Block Y increased


27/07/18

* Updated hoppers for CL


26/07/18

* Advancements working

* CoreProtect updated


22/07/18

* World Reset

* MC 1.13


28/03/18

* ChestGames added


02/12/17

* XMas advent calendar


13/10/17

* Enabled Halloween


23/08/17

* Personalised Cars


21/08/17

* Added FishBox

* Added Fish notifications

* Removed black from sky

* Increase shiny rates for lvl 100+


20/08/17

* Added /sit to store

* Dealer hits on 17 if losing

* Added AcidSky


16/08/17

* Removed NPCs

* New Spawn

* Added vehicles


15/08/17

* Updated Cards

* Added 147 new cards

* Disallowed locking if no build perms

* Started logging armour stand death


14/08/17

* Upgraded RAM

* Saved money

* Added 1 new advancement


06/08/17

* Allowed NPCs to be in places


05/08/17

* Updated to MC 1.12.1

* Added ItemTrade signs

* Allowed zone owners to bypass limits


21/06/17

* Changed icon colours for cards

* Added Grappling Hook to TH


14/06/17

* Added SkyBlock

* Pets are updated

* DynMap is working


10/06/17

* Crouching and hitting a noteblock

will tell you which note it plays


09/06/17

* Added custom advancements


08/06/17

* Reset Nether and The End

* Added Parrots to forum

* Updated to 1.12


07/06/17

* Added Premium key to store


02/06/17

* Added Kits


19/04/17

* Disabled Easter event

* Fixed mpets


16/04/17

* Fixed restart times

* Added coords to zone info


08/04/17

* Changed server host


07/04/17

* Added new smilie to forums

* Started Easter 2017

* Added citizens back


02/04/17

* Removed The Grid

* Removed April Fools


31/03/17

* Changed skill names

* Trying to fix card images


26/03/17

* Double XP books now add up

* Emeralds blocks can be used for

Infusion after level 90


25/03/17

* Fixed donkey protection


14/03/17

* Added AlwaysSunny to donation store

* Added skill pulse gear shop in-game


13/03/17

* Added new trails to shop


12/03/17

* Added skill trails for lvl 105

* Added skill armour


4/03/17

* Added Rave Outfit to premium TH


2/03/17

* Added Miniature Pets to the donation store


1/03/17
* Changed rtele limits from 4k to 8k
* Added Premium and Special Keys to TH

28/02/17
* Added Magic skill armour to TH
* Increased limit for infusions on an item

26/02/17
* Added Ender Bow to TH

20/02/17
* Added disguises to the donation store

17/02/17
* Decreased 2nd/3rd division wins in lotto

16/02/17
* Changed /warp fish


2 posters

    working on new city.

    skarekrow21
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    working on new city. Empty working on new city.

    Post by skarekrow21 Wed May 06, 2015 6:04 am

    Im working on a new city. The city is called Quarts city. the shop plots are 20x20. there is an information center too. working on a free blaze farm located with in the information center. if you have any segestions for builds with in quarts city post it on the wall in the infomation center. thank you.
    skarekrow21
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    working on new city. Empty Re: working on new city.

    Post by skarekrow21 Thu May 07, 2015 6:29 am

    gona take longer then what i was expecting estamated 3 mounts of work
    skarekrow21
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    Post by skarekrow21 Mon Jun 15, 2015 4:55 am

    warp has been made it is nc. there is 12 20x20 plots for shops the price is 3000
    the 4 30x30 plots are 5000. once the signs are made for the city. it will be ready for
    everyone to use.
    Sirtokes
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    working on new city. Empty Re: working on new city.

    Post by Sirtokes Mon Jun 15, 2015 6:59 pm

    Once the city is completed ill add the sale signs.


    Edit- Also pretty sure everyone that can create warps was told they must start with a capital /warp Nc, if it wasnt you who made the warp pass this on to whoever did.
    skarekrow21
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    Post by skarekrow21 Tue Jun 16, 2015 4:17 am

    Sorry i did not get that message but ill fix it. and the city is ready fo the signs im just forying on my new castle to live in.
    Sirtokes
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    working on new city. Empty Re: working on new city.

    Post by Sirtokes Tue Jun 16, 2015 8:59 am

    When I was creating the zones you were asked what they were for, you told me they were all shops. Now you have changed your mind and decided the 4 bigs ones are now the houses? If so only 4 people are allowed to live there? The city seems 1/2 done, I want more house plots.
    skarekrow21
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    Post by skarekrow21 Tue Jun 16, 2015 9:31 am

    i did not change my mind there all shop plots just the 30x30 plots are biger that is why there 5000
    Sirtokes
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    Post by Sirtokes Tue Jun 16, 2015 12:39 pm

    So it's a market not a city?
    skarekrow21
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    Post by skarekrow21 Tue Jun 16, 2015 2:14 pm

    i gess you could call it that. ill still alow a player to live withing there plot if they so choose but thet must have a shop,
    Sirtokes
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    Post by Sirtokes Tue Jun 16, 2015 2:55 pm

    Okay then, I'll add the sale signs once I get home from work.

    skarekrow21
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    Post by skarekrow21 Tue Jun 16, 2015 2:56 pm

    Ok thank you soo much.
    Sirtokes
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    Post by Sirtokes Tue Jun 16, 2015 2:58 pm

    Also put some bright coloured blocks in each corner of the main city zone so I can add that aswell

    Sponsored content


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